- Do mods disable steam achievements how to#
- Do mods disable steam achievements mod#
- Do mods disable steam achievements archive#
Use a second player on another computer. The game can't appeal to everyone at the same time. I can still offer several solutions to your "very specific problem". And do so automatically at regular intervals.
Do mods disable steam achievements how to#
That's not how to take tremendously zoomed out over-sampled GUI-less captures of your base centered on a particular spot rather than your character. If you have Factorio on steam, you can use F12 (by default) to take screenshots and that does not disable achievements.
Do mods disable steam achievements mod#
Then I searched my save file for "Cannot execute" (in your case it could me not the best idea, so type something unique).įeatherwinglove wrote:I had in one of my games, achievements disabled because I was using a screenshot mod that could only be activated using console commands. What I did is I typed some command in the chat that would fail to execute. Now I will show how I do step #5 in detail.
Do mods disable steam achievements archive#
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Replace all the Outhouses and Wash Basins in your colony with Lavatories and Sinks. Have a Duplicant eat any cooked meal prepared at an Electrical Grill or Gas Range. Use a Duplicant's Skill Points to buy out an entire branch of the Skill Tree. Have 8 Duplicants wear non-default clothing simultaneously.īuild at least one of each of the following rooms in a single colony: A Nature Reserve, a Hospital, a Recreation Room, a Great Hall, a Bedroom, a Washroom, a Greenhouse and a Stable.įind and tame one of every critter species in the world. Have Duplicants travel 10,000m by Transit Tube. Generate 240,000kJ of power without using coal, natural gas, petrol or wood generators.Ĭonstruct a building outside the initial starting biome. Reduce the temperature of a building to 6 Kelvin (~ -267° Celsius, only evaluated directly after loading a savegame!). Reach cycle 100 with at least one living Duplicant. Have at least 20 living Duplicants living in the colony at one time. Improve Duplicant Morale by designating 4 areas as Nature Reserves. Have Duplicants eat 400,000kcal of critter meat before the 100th cycle. Have Duplicants consume 400,000kcal of food without planting any seeds in Planter Boxes, Farm Tiles, or Hydroponic Farms. Send a Duplicant on a one-way mission to the furthest starmap destination.Įstablish your permanent home by fulfilling the requirements of the Colonize Imperative: the "Carnivore" achievement will be disabled after the 100th cycle, if not reached by then).Įnsure your colony's legacy by fulfilling the requirements of the Escape Imperative: You will also see there which achievements you cannot reach any more with this colony (e.g. Selecting an achievement in the Colony Summary screen shows detailed progress towards that achievement.
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Mods, however, do not disable Steam Achievements. Steam Achievements are disabled in Sandbox mode and Debug mode (indicated by a red "X" in the Colony Summary screen). It may contain inaccuracies.Īchievements for Oxygen Not Included are awarded in two ways: You get them for each colony with which you reach the targets (will be displayed in the Colony Summary screen), and the first time you ever get them, you'll get the Steam Achievement as well. This article has not been revised for the current version ( U35-479045).